Space in Between

Interactive Performance

2020

An interactive experience composed of multiple mediums within a mixed reality environment. Blurring the line between actor and spectator within real or unreal scenarios. The experience starts from the very beginning when the spectator receives a mail of which the instructions are given before the main experience happens through 360° video and spatialized sound.

 

A reimagination of how media has become more complex and ubiquitous as the rise of internet development. The idea of information bias, media echo chamber and filter bubble that spark from how information is spread across the internet are represented through an ordinary story of daily conflicts that occur between parents and their child.

This is the result of my master thesis in scenography, as well as an adaption due to the pandemic situation in which we had to push ourselves in terms of physical limitation.

Space in Between is an interactive experience composed of multiple mediums within a mixed reality environment. Blurring the line between actor and spectator. A reimagination of how the media has become more complex and ubiquitous along with the progress of internet development. The idea of connection, disconnection and reconnection which caused by such effects like information bias, media echo chamber or filter bubble that spark from how information is spread across the internet are represented through an ordinary story of daily conflicts that occur between a mother and a son.

To experience, you will be given multiple options depending on your situation.

  1. If you are using a mobile phone with the VR headset

  2. If you are using only a mobile phone

  3. If you are using desktop

 

If you are using a mobile phone and you have the VR headset, you can experience the work through the eyes of the unreal.

If you are using a mobile phone without the VR headset, you can experience it through the eyes of the real.

If you are using a desktop or laptop , you can experience the work in your comfort zone through the screen of your computer.

The experience will be different depending on what decision you make. Every choice will have its own consequence.

An initial sketch for the physical installation version of Space in Between.

 

 

 

 

 

 

 

 

 

A result of an artistic research from master thesis in MA Scenography, HKU University of the Arts Utrecht, Holland.

Designed by Tomy Herseta

© 2019